A game by Cédric NH, illustrated by Emilie Goulet.
Duration: 15 min
Number of players: 3 – 5
Intergenerational ~ Cards and dice ~ Herd management
Release date: Beginning 2021
In Patou’che! each player is a shepherd who dreams of having the biggest flock of sheep. But beware of the wolf that is lurking around, he too likes sheep, but to eat them! In order to protect their sheep, the players can count on their faithful sheepdogs: the patous. The game ends as soon as a player has 6 sheep cards in his herd. The winner is the one who has the most sheep at the end of the game.
A cooperative mode also allows you to play all together against the wolf.
How to play?
The active player can roll the dice up to 3 times, keeping at least 1 die after each roll. The wolf side moves the wolf, the sheep side wins a sheep and the paw side wins a paw… Once the result of the dice suits the player, or after 3 throws maximum, the action of each die is applied.
Then comes the turn of the next player in a clockwise direction.
A game by Aurélien Filippi and Joan Bacheré, illustrated by Aurélien Filippi.
CARD GAME ~ CONFRONTATION ~ PLAYER ELIMINATION AGE 8 + | 3 TO 5 PLAYERS | 30 MIN RELEASE DATE: MAY 2021
Graal is a card game that is played in four rounds in which players play as legendary heros from the Arthurian cycle.
THE FIRST THREE ROUNDS: THE QUESTS
In the first three rounds, players attempt to win quests by taking turns matching a card in their hand with the current card shown on top of the deck either by color or symbol. Special Legendary cards deliver turnarounds as they help you defeat your opponents. These include draw cards, skip a turn, reverse… If you can’t make a match, you must draw from the central pile. The first player to rid themselves of all the cards in their hand before their opponents wins the quest card in play. Quest cards provide special powers for the next rounds.
At any time during the game, if a player plays the Grail card, they can win the game instantly if they manage to play it as their last card.
THE FOURTH ROUND: THE TOURNAMENT
If you get to the fourth round, the Tournament, then the players compete to the last survivor: the player who has no cards left in hand chooses the one to be eliminated and takes his cards, until only one is left.
It’s bedtime! You have brushed your teeth well, put on your pajamas, ready for a good sleep, with your favorite blankie! You open the door of your room and you discover a mysterious little piece of paper on the floor of your room … You quickly call someone to help you read it. Here is what is written on the word:
Ha ha, I just made you a little joke … Yes yes, to you, sleepy head! But I imagine you’re wondering who’s talking to you … Did you always think that the day, when you went about your business, I stayed quietly in my chest stuffed? What nay! What I like in life is making jokes. It’s up to you to find who I am and where I’m hiding …
In Doudou, the children cooperate to find the blankie who did them a farce and where he hid himself in the bedroom before the night falls. In order to do that, the naughty blankie left 7 clues cards that children can use. Each turn, a player picks a clue card and asks one question on the blankie or on the hiding place. Then, the player checks the answer thanks to a self-correcting “magic” card and it’s the next player’s turn. The game ends when the players have used all their clues. The players win when they can find the blankie in its hiding place.
With a limited number of attempts offered by the 7 clue cards, no one knows the solution at the start. Together, parents and children will try to make the wisest choices to solve the plot. And if unfortunately the investigation did not succeed, then there will remain the stroke of luck!
Water, Earth, Fire or Air, it is when they are aligned that the Elements are the most powerful. Thanks to the cards given by the village Shaman, achieve the perfect alignment, the “Boussanga”, and put the forces of nature on your side.
Boussanga is a game of combinatorial strategy in which each player must place pawns according to the pattern of a card and try to line up at least 4 pawns of the same colour to score points, with the first player to score 16 points winning the game.
Step 1 : Choose an Element card.
Step 2 : Visualize the future of your Element tokens with transparency.
Step 3 : Arrange your Elements tokens according to the combination and create a magical alignment of 4 or more Elements.
Prototype view – WORK IN PROGRESS
Theme and aesthetics
3 game modes: duel, 2 vs 2 and solo
Winner at 2019 Lacanau en Jeux festival – Lacanau, France (Children’s games category)
Winner at 2020 Place au Jeu festival – Grenoble, France (Public Prize)
“Ctrl+ Global” is a strategy and ambiance game that uses black humor to denounce and have fun in the world today.
You too manage a large organization and take influence on the population. Come and control little by little the state and military structures, the media and companies, people’s beliefs and their environment. And don’t hesitate to plunder the planet’s resources to play faster and more powerful effects. But beware! Civil society is reacting, and you will have to be more discreet than other players to increase your influence .
In “Ctrl+ Global”, everyone runs a large organization whose goal is to maximize its influence on the planet. You can embody a big pharma company, a successful cult, a transnational lobby network, mafias, etc. You will have at your disposal different ways to gain influence on the population…
Source : https://controle.global/
Overview of the prototype – Source https://controle.global